
Chrono Cross is planned for release on the Japanese PlayStation Network. The game shipped 1.5 million copies worldwide, leading to a Greatest Hits re-release and continued life in Japan as part of the Ultimate Hits series. Upon its release in Japan in 1999 and in North America in 2000, Chrono Cross received high ratings and critical acclaim, earning a rare perfect 10.0 score from GameSpot. Struggling to uncover his past and find the mysterious Frozen Flame, Serge is chiefly challenged by Lynx, a shadowy antagonist working to apprehend him. The flashy thief Kid and many other characters assist him in his travels around the tropical archipelago El Nido.

Faced with an alternate reality in which he died as a child, Serge endeavors to discover the truth of the two worlds' divergence. The story of Chrono Cross focuses on a teenage boy named Serge and a theme of parallel worlds. Nobuteru Yuki designed the characters of the game. Chrono Cross was developed primarily by scenarist and director Masato Kato and other designers from Chrono Trigger, including art director Yasuyuki Honne and composer Yasunori Mitsuda. It is the sequel to Chrono Trigger, which was released in 1995 for the Super Nintendo Entertainment System. The game features many recruitable characters (up to 45, though not all of them can be recruited in one playthrough), several different endings, and the ability to play the game again with the statistics and items from the previous play.Chrono Cross is a role-playing video game developed and published by Square (now Square Enix) for the PlayStation video game console. Though most of the plot progression is linear, there are several sub-quests that are not required to complete in order to reach the game's ending. When the character participates in a battle, the allocated elements act as equipped spells, and can be cast until their amount is depleted. Player-controlled characters have differently shaped grids which allow the player to allocate purchased or found elements there. Battle fields may also be marked by a particular element, granting bonuses to attacks based on it, and reducing the damage caused by the opposing one. Each player-controlled character and enemy has an innate element, which enhances the power of spells categorized under it when used by said character, but also weakens his or her resistance to the opposing element. There are also no character levels in the game: instead, the characters get their parameters increased directly after each battle.Īll magic spells, character-specific tech attacks, and consumable items are grouped into six elements, which are divided into three pairs with opposing properties. Actions in battle deplete a certain amount of stamina, which recovers as other characters act. During battles, Serge and his party members can perform three kinds of attacks: weak, medium, and strong, which tend to miss more frequently but inflict more damage. Combat in the game is turn-based like Chrono Trigger, the game has no random battles, and enemies are always visible on screen.

The game's story is not directly connected to that of its predecessor, though there are sub-plots and characters that refer to it. His quest will also reveal to him the truth about his own existence.Ĭhrono Cross is a Japanese-style role-playing game, and a sequel to Chrono Trigger. His first and only wish is to find a way to return home, but, in order to do that, he must understand what has caused the existence of parallel words, allowing inter-dimensional travel. Serge begins to realize that he is now in a parallel world. He hears from people that he has been dead for ten years. Everything seems just the same as it was before, but when Serge visits his home village, nobody recognizes him. He comes back to senses several moments later. One day, while strolling on the sea shore with his sweetheart, Serge suddenly disappears. 5 /5Serge is a young boy from a fishermen's village.
